The course is excellent preparation for jobs in cybersecurity and digital forensics, which is a rapidly growing area given the rise in computer-related crime. At the same time, the course also covers all the fundamentals of computing, leaving your career options open. Core topics include web applications, database systems, programming and software development.
Teaching methods include lectures, tutorials, seminars and laboratory sessions. Group activities and discussions are facilitated through the University’s virtual learning environment.
You will be encouraged to develop independent study skills as well as work with other students on group projects. As well as assessments that count towards your degree, there are also ongoing assessments for feedback and consolidating your learning. Assessment methods include coursework and exams.
Fundamentals of Computing (100 credits)
Foundations of Cybersecurity and Digital Forensics (20 credits)
Systems Administration (20 credits)
Games Technology (20 credits)
Computational Thinking (20 credits)
Some modules have prerequisites. Read more about what this means in our Help and Advice article.
Software Engineering Enterprise and Innovation Project (40 credits)
Choose to develop a software project for a client or yourself. You will gain valuable experience of working within a team-based software development environment
Intermediate Software Development (20 credits)
This module will move beyond the basic object oriented concepts associated with simple classes and objects to cover a series of more sophisticated object-oriented ideas, including ‘inheritance’ and ‘polymorphism’.
Network Fundamentals (20 credits)
This module introduces the architecture, structure, basic protocols and devices used in routed and switched networks, as well as in-depth discussion of the OSI and TCP/IP reference models and where these devices and protocols sit within it.
Practical Aspects of Computer Forensics (20 credits)
The aim of the module is to provide you with the knowledge to professionally, systematically and impartially approach the preservation and extraction of all relevant digital evidence from computers, computer systems and computer networks (including the Internet) using appropriate tools and techniques.
Theoretical Aspects of Cybersecurity and Digital Forensics (20 credits)
Computing Project (40 credits)
You will research a topic and develop software that’s connected to that topic. Past examples include an Android audio application, a Trojan detector and a network monitoring tool.
Artificial Digital Forensics (20 credits)
You will gain in-depth knowledge about specialist and sensitive areas in computer forensics. You will also learn how to maintain the integrity of digital evidence and how to analyse it thoroughly.
Advanced Cybersecurity (20 credits)
In this module you will learn how to analyse the range of tradeoffs in balancing the security properties of confidentiality, integrity and availability. You will also learn how to select the appropriate tools and techniques to address and manage concepts of risk, threats, vulnerabilities and potential attacks.
Professional Issues in Cybersecurity and Digital Forensics (20 credits)
Artificial Intelligence (20 credits)
Advanced Databases (20 credits)
Software Enterprise (20 credits)
Project Management (20 credits)
The David Goldman Informatics Centre,
Sir Tom Cowie Campus,
St Peter's Way,
Our typical offer is 112 UCAS points from a minimum of two A Levels or equivalent (e.g. 1 x AVCE double award).
We accept a maximum of 6 points from Level 3 Key Skills qualifications.
Please note we do not accept AS/A Level General Studies. We also require three passes at GCSE grade C or above, which must include Mathematics and English Language, or an equivalent qualification, for example; a minimum of Level 2 Key Skills in Communication and Application of Number. If you have studied for a new GCSE for which you will be awarded a numerical grade then you will need to achieve a grade 4 or above.
If English is not your first language, please see our English language requirements.
The annual fee is:
If you are not sure whether you qualify as a UK, EU or international student, find out more in our Help and Advice article.
Take a look at the Your Finances section to find out about the scholarships and bursaries that may be available to you.
This information was correct at the time of publication.
This course has a strong emphasis on real-world learning that boosts employability and equips you to make a bigger contribution in the workplace.
Sunderland has a good reputation with employers and, according to the Destination of Leavers from Higher Education Survey 2015/16, 94.2% of our graduates are in employment or further study within six months of graduating (based on UK undergraduate students). The top type of job gained by our graduates is ‘information and communication technology professional’.
In your final year of the course, you will undertake a major individual project, often working directly with a company. This adds to your hands-on experience and, in some cases, leads to a job offer that can be taken up as soon as the course ends.
Our graduates have gone on to become web programmers, IT managers, information analysts and software developers. Employers that have taken on our graduates include Sage, British Airways and the NHS. Other graduates have started their own businesses or become software contractors earning over £50,000 a year.
This course is accredited by the British Computer Society (BCS), the Chartered Institute for IT for the purposes of fully meeting the further learning academic requirement for registration as a Chartered IT Professional. It is also accredited by BCS on behalf of the Engineering Council for the purposes of fully meeting the academic requirement for Incorporated Engineer and partially meeting the academic requirement for a Chartered Engineer.
Employers are increasingly looking not only for strong CVs but also real-life demonstrations of technical know-how and commitment to self-development. All computing students at the University of Sunderland develop e-portfolios that become showcases of personal progress. A typical e-portfolio would include audits of your skills, reflections on your areas of strength, evidence of how you have tackled weaker areas, and tools for joining up your learning in different modules.