If you are applying for the part-time course or from outside the UK/EU, click apply now.
Course starts: 17 September 2018Apply now
If you are applying for the full-time course from within the UK/EU, click apply now.
The film, games and VFX industries are always searching for new talent. BA (Hons) Animation and Games Art will allow you to explore the pre-production pipeline and be able to apply animation to a wide range of media. You will study and develop traditional animation techniques, plus key digital skills in 2D and 3D, while learning the core principles of character-led animation.
The University of Sunderland is a member of the Design and Art Directors Association, and working on live projects is an integral part of the course. You'll be working on entries for festivals and competitions such as Encounters Film Festival and E4 Stings. It's all part of our commitment to mixing academic rigour with practical skills.
We place animation and game design within a broader context of principles and theories of design, and you will gain an overall knowledge of design that keeps your career options wide open. You will also have the creative freedom and flexibility to develop your specific areas of interest, gaining transferable skills crucial to employability.
Teaching is almost entirely practical and studio-based, supported by lectures, seminars and tutorials. Our academic team encourage you to express ideas and push the boundaries of creativity. Assessment is mainly through coursework. In your final year you will prepare for your Degree Show which will be visited by industry experts and potential employers.
If you study this course on a part-time basis you will typically complete 40-80 credits in a year, rather than the 120 credits of full-time students. All modules are taught during the day time and you will be studying alongside full-time students.
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Some modules have prerequisites. Read more about what this means in our Help and Advice article.
The David Puttnam Media Centre,
Sir Tom Cowie Campus,
St Peter's Way,
Our typical offer is
If your qualification is not listed above, please contact the Student Administration team at firstname.lastname@example.org for further advice.
We also require three passes at GCSE grade C or above, which must include Mathematics and English Language, or an equivalent qualification, for example; a minimum of Level 2 Key Skills in Communication and Application of Number. If you have studied for a new GCSE for which you will be awarded a numerical grade then you will need to achieve a grade 4 or above.
If English is not your first language we will require an International English Language Testing System (IELTS) with an overall score of 6.0 and at least 5.5 or higher in each component: reading, writing, listening and speaking. An alternative approved Secure English Language Test (SELT) can also be considered if the applicant's element scores are equivalent to those required for IELTS.
If the above criteria is met you will be asked to attend an interview. For this interview please prepare a portfolio of work, which should be simply mounted and accompanied by preparatory work. Sketchbooks are an important feature of your preparatory work and should be included. Where possible, 3D and large 2D work should be photographed. Digital and screen-based work should be saved on a CD or memory stick.
If you are an international applicant, please supply your portfolio on a CD.
Suitable items for a portfolio include:
Drawing: examples of observed drawing and exploratory drawing
Projects: evidence of project work together with your sketchbooks and development work
Self-initiated work: that you have done out of personal interest
Research: examples of various forms of investigation undertaken for projects
Writing: examples of reports, essays or journals
The annual fee for this course is:
Tuition fees for part-time students are £5,000 per 120 credits.
Please note that part-time courses are not available to international students who require a Tier 4 visa to study in the UK.
If you are not sure whether you qualify as a UK, EU or international student, find out more in our Help and Advice article.
Take a look at the Your Finances section to find out about the scholarships and bursaries that may be available to you.
This information was correct at the time of publication.
Our graduates have gone on to work throughout the film, special effects, games, television and computer industries, and worked on projects including The Lord of the Rings, Harry Potter, Grand Theft Auto, Creature Comforts, Miffy and Hey Duggee.
Recent employers have included:
You will have opportunities to apply for internships and we actively encourage you to build up a compelling creative portfolio. We also encourage you to participate in competitions and award schemes.
In addition, our students are actively encouraged to attend annual animation festivals such as the Manchester Animation Festival (MAF), as well as visits to arts venues across the UK and in cities such as Barcelona, Amsterdam and New York.
Through our links with industry we attract professionals in animation to come into the University and give talks. These help you gain valuable insights and contacts in the world of work.
Past visiting speakers include quadruple-BAFTA Award-winning Jardone Sage (CITV) - a graduate of the course, Curtis Jobling (creator of Bob the Builder), Susannah Shaw (Aardman), Barry Purves (Lord of the Rings), alumni and BAFTA Award-winning Catherine Salkeld (Story Artist and VR director at Blue Zoo Studios), and Andy Davies (Sony Games).
All students studying on-campus undergraduate Animation and Games Art courses can take up a CV-enhancing work placement, a University-led industry initiative, or a professional and business development boot camp.
By the term placement, we mean we are offering you a taste of the industry which might last anything from two days to four weeks on a part-time basis.
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