This course has Computer Science at its core, with a further focus on games technology and development.
At the same time, the course covers all the fundamentals of computing. Topics include web applications, database systems, programming and software development.
Teaching methods include lectures, tutorials, seminars and laboratory sessions. We also use the University’s virtual learning environment for group activities, discussions, assignments and links to resources. We encourage you to develop independent study skills as well as to work with other students on the course.
As well as assessments that count towards your degree, there are also on-going assessments for feedback and consolidating your learning. Assessment methods include coursework and exams.
The Computing Integrated Foundation Year includes four modules:
Some modules have prerequisites. Read more about what this means in our Help and Advice article.
Fundamentals of Computing (100 credits)
- Software Development and Theory: Software Engineering, Human-Computer Interaction, Formal Methods
- Programming: Microsoft C# .NET and programming for Robots
- Database Systems: Database Design, Relational Databases and SQL, Database Integrity and Security, PHP and MySQ
-Computer Systems and Networking: Operating Systems, Networks and Computer Architectures
- Specialist Mini Project: Showcase your talents through a project in your chosen area of computing. Past projects have included a Facebook app, a hack challenge and the creation of a retro arcade game.
Games Technology (20 credits)
This module introduces games software by using Epic Game’s Unreal Engine 4 and the fundamentals of using a C/C++ based game-oriented API (application programmer’s interface).
Software Engineering Enterprise and Innovation Project (40 credits)
Choose to develop a software project for a client or yourself. You will gain valuable experience of working within a team-based software development environment.
Games Software Engineering (20 credits)
The aim of this module will enable you to engineer game software artefacts by applying a range of relevant software engineering techniques.
Games Assets Development (20 credits)
This module concentrates on the development of 3D digital models and their animation using modern digital creation tools (for instance Autodesk 3D Studio Max, Maya, Mudbox etc).
Games Programming (20 credits)
The module begins with using 3D game programming to bring in relevant object-oriented development techniques and to introduce more advanced game physics concepts and mathematics using C/C++ and a suitable game API.
Web and Mobile Programming (20 credits)
The aim of this module is to build a typical data-driven and media rich web-based multimedia application.
Computing Major Project (40 credits)
You will research a topic and develop software that’s connected to that topic. Past examples include an Android audio application, a Trojan detector and a network monitoring tool.
Games Platform Programming (20 credits)
The module covers more advanced programming considerations in how the compiler and low-level hardware interact to produce final executable binaries, specifically on platforms such as Windows machines and Playstation 4 DevKits.
Games Creation (20 credits)
This module explores the current modern computer games industry, how the industry operates economically and how this is integrated with the game software production timeline (from the first concept to delivered gold master).
Project Management (20 credits)
You will learn modern approaches to the development and management of IT-related projects, making use of the latest principles and research.
Artificial Intelligence (20 credits)
This module develops your knowledge of current AI principles and your skills in this fast-moving area, which is a particular focus of Sunderland’s research.
User Experience Design (20 credits)
You will study principles and practices that ensure users gain the most appropriate experience when interacting with computer-based software and hardware systems.
Software Enterprise (20 credits)
This module focuses on providing the knowledge and skills that will enable you to explore and exploit business opportunities for software enterprises.
Advanced Mobile Development (20 credits)
The aim of this module is to enable you to build a highly interactive and dynamic native mobile application.
The David Goldman Informatics Centre,
Sir Tom Cowie Campus,
St Peter's Way,
The Integrated Foundation Year is specially designed to support you where you have just missed the grades required for direct entry onto a three-year degree, or if you have relevant work experience and are now looking to broaden your subject knowledge but want more time to develop study skills before starting your degree.
Entry requirements are provided for guidance only and we may offer you an entrance interview which will help us determine your eligibility for your chosen degree. This enables us to consider making you an offer if you are perhaps a mature student who has been out of education for a period of time, or you have gained significant knowledge and skills through employment rather than traditional education.
Eligible entry qualifications:
1. Normally a minimum of three Level 2 qualifications (NVQ, GCSE or equivalent ), including Maths and English at grade C or above** and a minimum of 40 UCAS tariff points from Level 3 qualifications (e.g. A or AS Levels, BTEC certificates/diplomas, access courses or equivalent)
2. Demonstrable evidence of appropriate knowledge and skills acquired from at least three years of post-school work experience.
If you are unsure of whether you think you might be suitable for the course, please contact us!
** If you have studied for a GCSE which has a numerical grade then you will need to achieve a grade 4 or above. Equivalent alternative qualifications are also accepted, such as Level 2 Key Skills in Communication and Application of Number. If you have not achieved a grade C in Maths and English we may be able to work with you to ensure that you are able to gain these in the first year of the course, depending on your experience.
If English is not your first language, please see our English language requirements.
For more information about Integrated Foundation Year programmes, including more detailed module information, please see our Help and Advice articles.
The Foundation Year will be £4,000. For the following three years, the annual fee will be £9,250, but you will receive £1,250 cash-back in the first and final year of the three years.
In addition, you will receive free travel across the Tyne and Wear region, and you may be eligible for means-tested scholarships if you are from a low-income household.
Register with StudyPLUS and enjoy up to £200 worth of books and university study essentials.
If you are a full-time UK student you will be eligible to receive financial support to cover your fee and maintenance loan for the full four years.
Please note, this course is not available to international students.
If you are not sure whether you qualify as a UK, EU or international student, find out more in our Help and Advice article.
Take a look at the Your Finances section to find out about the scholarships and bursaries that may be available to you.
This information was correct at the time of publication.
This course has a strong emphasis on real-world learning that boosts employability and equips you to make a bigger contribution in the workplace.
Sunderland has a good reputation with employers and 94.2% of our graduates are in employment or further study within six months of graduating, according to DLHE 2015/16 (based on UK undergraduate students).
In your final year of the course, you will undertake a major individual project, often working directly with a company. This adds to your hands-on experience and, in some cases, leads to a job offer that can be taken up as soon as the course ends.
Our graduates have gone on to become web programmers, IT managers, information analysts and software developers. Employers that have taken on our graduates include Sage, British Airways and the NHS. Other graduates have started their own businesses or become software contractors earning over £50,000 a year.