About Stephanie Farnsworth
My research and teaching interests are at the intersection of science fiction, gothic studies, and video game studies, with a particular enthusiasm for all things monstrous.
Teaching and supervision
I am module leader for a number of core and optional modules. These include:
- MED122 – Introduction to Digital Media Cultures
- EEM102 – Gaming Culture
- CPW104 – Mini-Project
- MAC387 – Science Fiction Film and TV
I also teach:
- CPW101 – Reading Literature
- LITM51 – Approaching Literature
- ELL391 – Monsters, Madness And Murder
Interests
My PhD is focused on examining the intersection between the Gothic and video game studies. I am the co-founder of the academic network MultiPlay, which takes a multidisciplinary approach to video game studies. I have hosted numerous conferences on video games, and I am the editor of an upcoming collection on Gothic Video Games. As such, I am interested in supervising projects relating to:
- Gothic video games
- Bioethics in new media
- Monstrous bodies
- Futurism
- Biological science fiction/biopunk and cyberpunk projects
- Posthumanism and cyborgology
Research
My research interests involve speculations of the body, and depictions of all things monstrous. My PhD thesis is a study of non-normative populations in the video game series Mass Effect.
